Stat accuracy for Check/fold flop when PFR OOP

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Home Forums General Support for DriveHUD 1.x Stat accuracy for Check/fold flop when PFR OOP

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  • #5840
    Ubuntufoo
    Participant

    Check/fold flop when PFR OOP  –  I see around 5% for most everyone in my database, even villains with C-Bet OOP% of < 50. If villain is not c-betting often but is also not check/folding often that leaves a massive gap for check/raises only. Is this accurate?

     

    VPIP/PFR/AF/WTSD
    FTS/STL/Fv3B/3B
    FvCB/CBFlop/CBTurn/#hands

    #5841
    MCAChiTown
    Participant

    I get a very low number for this in large data samples too.  I think the formula has to be off. I think it’s the same issue I talked about in the thread below about B/F when PFR %.

    Please explain "bet/fold flop when PFR raiser" stat for me

    #5842
    Ubuntufoo
    Participant

    Yea I think youre right MCA.

     

    A few other questions:

    * Float Flop% calculation seems to be off. I have 3% or < for most players in database. Stat description page shows Float Flop% as :”Percentage of the time a player calls a flop c-bet when they don’t have a made hand or draw.”  How exactly is it calculated? I assume actual hand strength is not factored in but description confuses me.

    * I see a subtle irregularity with “Went to Showdown after not C-betting flop as PFR” for every player I examined this stat is a few points higher than standard WTSD. I can’t figure how that could be the case?

     

    VPIP/PFR/AF/WTSD
    FTS/STL/Fv3B/3B
    FvCB/CBFlop/CBTurn/#hands

    #5844
    DH Support
    Keymaster

    I’ll have development double check these. I know with the new stat adds they are going over all of these any ways. Thanks guys.

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