krcmdc

  1. DH2

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Viewing 6 posts - 1 through 6 (of 6 total)
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  • in reply to: Population tab #6914
    krcmdc
    Participant

    Excellent, looking forward to it. As always, you guys never fail to deliver.

    in reply to: Latest update… #6558
    krcmdc
    Participant

    Ok, I’ll give that a try. It’s not so terribly important to me anyway, I’ve gotten used to it being there, lol. But thanks again, I for one really like/appreciate this last update.

    in reply to: Stats… #6527
    krcmdc
    Participant

    I don’t remember the specifics with the other tracker, but it didn’t require any special software or programming language. I do remember that it was a bit complicated, but everything was built into the software. So all we really had to do was put together the numbers and mathematical operators correctly. Oh well, it seems my issue is probably going to be solved soon enough anyway. So nevermind this, and thanks again.

    in reply to: Question/request #6526
    krcmdc
    Participant

    Excellent, and thank you.

    in reply to: Question/request #6521
    krcmdc
    Participant

    I don’t see how it can impossible, when all the information that you need is there, in the hud, accurately updated, at the start of each hand. The hud knows how much each player has won or lost since the tournament began. The hud knows the starting stack size. It’s just a matter of putting those 2 numbers together and dividing by the amount of the big blind. I understand that this will pose an issue on the first hand immediately following an increase in blinds, but other than that, I don’t get why it would be impossible. But thanks, I look forward to the explanation.

    in reply to: Question/request #6519
    krcmdc
    Participant

    No, I’m actually playing jackpots on Ignition/Bovada.

    I’m not asking for an updated BB count during a hand, just an accurate BB count at the start of the hand.

    When my HUD updates from one hand to the next, the BB count always displays the number of BB’s someone had at the beginning of the previous hand, ignoring everything that actually happened in that previous hand. As mentioned in my example, the HUD comes up on Hand #2, and displays the BB counts as they were at the beginning of hand #1, ignoring everything that happened during hand #1.

    It’s not just the first hand, it is always this way. After the 16th hand is played, when the 17th hand is dealt, the HUD display will update, and show everything as it has happened through and including the actions of the 16th hand, except for the BBs, this will display the BB counts as they were at the start of the 16th hand, rather than as they were at the conclusion of the 16th hand.

Viewing 6 posts - 1 through 6 (of 6 total)
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